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UIrenderView
Synopsis
window for Graphics Display Kit graphics rendering
UIprimitive+OPort UIrenderView {
width = 200;
height = 200;
handle+OPort2 <NEvisible=1>;
#ifdef MSDOS
int+read CopyToClipboard = 0;
#endif
omehtod+notify_inst+notify update<NEvisible=0,
interruptable=0,lang="cxx"> = "UIrendViewUpdate";
};Description
UIrenderView provides a UIwindow that the Graphics Display Kit can use to render graphics.
Subobjects
* parent;grouptoParent;&cursor;events <Not visible in Network Editor>; UIwindow class attributesshellParent <Not visible in Network Editor>;canHaveChildren <Not visible in Network Editor>
&visible=0;&active;pixmap;color;fontAttribute;fontlist <No longer used. Not visible in Network Editor>;cxxhandle <Internal Object. Not visible in Network Editor>;handle <Internal Object. Not visible in Network Editor> + Oport2;window_resources <No longer used. Not visible in Network Editor>;motif_resources <No longer used. Not visible in Network Editor>;layout <No longer used. Not visible in Network Editor>
Example
All standard viewers contain a UIrenderViewE.g. Uviewer3D.Scene.View.ViewUI.ViewWindow
File
See Also Related Modules
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