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Molecule objects

The following objects are used to store and represent the molecules in VMD, including their static data as well as their dynamic data. Items which have a specific section listed for them are explained in detail in that section.


Table 4: VMD molecule objects, part 1.
Class Name Section Files
Animation 25.1 Animation.h and .C
Atom 25.2 Atom.h
AtomColor - AtomColor.h and .C
AtomRep - AtomRep.h and .C
AtomSel - AtomSel.h and .C, AtomParser.h
BaseMolecule 25.3 BaseMolecule.h and .C
CoorDCD - CoorDCD.h and .C, ReadDCD.h and .C
CoorFile - CoorFile.h and .C
CoorFileData - CoorFileData.h and .C
CoorPDB - CoorPDB.h and .C, ReadPDB.h and .C
DrawMolItem - DrawMolItem.h and .C
DrawMolecule 25.4 DrawMolecule.h and .C
DrawPatch - DrawPatch.h and .C
Fragment - Fragment.h
Geometry - Geometry.h and .C
GeometryAngle - GeometryAngle.h and .C
GeometryAtom - GeometryAtom.h and .C
GeometryBond - GeometryBond.h and .C
GeometryDihedral - GeometryDihedral.h and .C
GeometryList - GeometryList.h and .C
GeometryMol - GeometryMol.h and .C
GeometryTug - GeometryTug.h and .C



Table 5: VMD molecule objects, part 2.
Class Name Section Files
MolAction (many) - MolAction.h and .C
Molecule 25.5 Molecule.h and .C
MoleculeFile - MoleculeFile.h and .C
MoleculeFilePDB - MoleculeFilePDB.h and .C
MoleculeFilePSF - MoleculePSF.h and .C
MoleculeFileRaster3D - MoleculeFileRaster3D.h and .C
MoleculeList - MoleculeList.h and .C
MoleculeRemote - MoleculeRemote.h and .C
MoleculeSigma - MoleculeSigma.h and .C
Residue - Residue.h
Timestep 25.6 Timestep.h and .C




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