The controls for the levels of detail used to enable interactive rendering of large data can be accessed in the LOD Parameters area available on the General tab of the 3D View Properties property sheet. For large data sets that may require several seconds to render it is helpful to have a simplified version of the data that can be manipulated interactively, with the full resolution data used for generate an image once interaction is complete. ParaView will automatically create the lower resolution representation of your data objects for you to ensure interactivity. The LOD Parameters area will appear similar to the example shown on the right. Using these controls you can adjust the threshold at which an LOD model is created, and the resolution of this LOD model. In addition, you can enable or disable rendering interrupts. Each of these features is described below.
LOD threshold: This slider can be used to control the threshold at which a lower resolution representation of your data is created. For data sets that contain less than the specified number of points, the original data will always be used for rendering. Moving the slider to the left will increase the threshold and will tend to render every data object at full resolution. Moving the slider to the right will lower the threshold and will give you better interactive performance by rendering lower resolution data.
LOD resolution: When a lower resolution version of the data is created, a 3D grid is used as part of a quadric clustering algorithm. This slider controls the resolution of this grid. Moving the slider to the left will lead to better approximations, while moving the slider to the right will produce coarser approximations with better interactive performance.
Allow rendering interrupts: When checked the rendering process in the Display Area can be interrupted by a mouse click. If you are rendering large data you may be able to interact with the data at a good rate due to the lower resolution version of the data, but it may require several seconds to refresh to the full resolution version when interaction is complete (the mouse button is released). If this button is not checked, then you must wait for the high resolution render to complete before further interaction can occur. When this button is checked, you can click in the Display Area to begin a new interaction, or click on the interface to change the state of a widget, and the current render will be aborted to respond. When MPI is in use, ParaView uses asynchronous messaging to provide this functionality.