Title

Valid Parents: Viewport

Valid Children: None

Title resource tabs

Title resources

Title Resource Set


Boldness (XuNboldness)
The relative boldness of the text. The value must be in the range of 0. ­ 20. and expresses a percentage of the character height. Vector fonts are by default represented by one pixel wide vectors on the screen and by a boldness of 10% of the character height on hardcopy devices. With polygon fonts, the boldness factor affects the outline of the fonts. By default the outline has no width. The character has a width but the line outlining it has no width. By setting the boldness factor, the width of the line surrounding the character is increased.

  • Type: float
  • Default: 0
  • Range: 0:20

Enabled (XuNbox)
The title text is contained within a box which can be outlined and filled in with a color. This resource must be turned on to see the effects of the box resources.

  • Type: float
  • Default: false
  • Range: false,true

Fill Color (XuNboxFillColor)
A color which will be used to fill the box.

  • Type: float
  • Default: 0
  • Range:

Frame Color (XuNboxFrameColor)
A color for the frame around the title box.

  • Type: float
  • Default: 1
  • Range:

Color (XuNcolor)
The color of the title.

  • Type: float
  • Default: 1
  • Range:

Expansion (XuNexpansion)
The width of the character body. To produce wider­than­normal characters set the expansion to greater than 1. Narrower characters are achieved by setting expansion to less than 1.

  • Type: float
  • Default: 1
  • Range: 0.2:2

Font (XuNfont)
The font for the title text. The default font is determined by the textoption font resource. Refer to the font table for the UNICLD fonts.

  • Type: string
  • Default: Unset
  • Range: " simp" ,"carg" ,"cart" ,"cenb" ,"cobo" ,"comp" ,"coub" ,"couo" ,"cour" ,"cyri" ,"dupl" ,"futu" ,"gote" ,"gotg" ,"goti" ,"gree" ,"hebo" ,"helb" ,"helo" ,"helv" ,"ital" ,"matr" ,"psim" ,"scri" ,"simg" ,"sims" ,"smag" ,"smai" ,"smal" ,"swib" ,"swil" ,"swim" ,"tem", "tibi", "tibo", "tiit", "tiro", "trii", "trip", "utbi", "utob", "utoi", "utor", "vsim"

Height (XuNheight)
The height of the title.

  • Type: float
  • Default: 6
  • Range: 0:100

Justification (XuNjustification)
The justification of the title text relative to the viewport. Sets the horizontal insertion point of text within a bounding box. Possible options:

Label Value Description
Left "left" Insertion point is the left edge of the box.
Center "center" Insertion point is the center of the box.
Right "right" Insertion point is the right edge of the box.
  • Type: string
  • Default: "center"
  • Range: "center" ," left" ," right"

Shadow (XuNshadow)
Controls the visibility of a black text shadow offset down and to the right.

  • Type: float
  • Default: false
  • Range: false,true

Skewing (XuNskewing)
The skewing angle of the text.The skew angle is measured counterclockwise from the character base line. The skew angle must be between 10 and 170 degrees. The default value is 90, i.e., no skewing.

  • Type: float
  • Default: 90
  • Range: 10:170

Spacing (XuNspacingMode)
Controls the spacing between characters. Possible options:

Label Value Description
Kerned "kerned" The spacing between characters in minimized to produce typeset­like spacing.
Fixed "fixed" The width of each character is the same.
Proportional "proportional" The width of each character is proportional to the character body.
  • Type: string
  • Default: "kerned"
  • Range: "kerned" ," fixed" ," proportional"

Text (XuNtitleText)
A text string displayed as the title of the viewport.

  • Type: string
  • Default: Unset
  • Range: N/A

Base (XuNverticalBase)
The vertical position of the title relative to the viewport. Note that only the Y coordinate is used. The horizontal position is controlled by XuNtitleText (Title Text).

  • Type: float
  • Default: Unset
  • Range: Unset

Inherited Resources

Controls Resource Set


Destroyable (XuNdestroyable)
This resource controls whether the object can be destroyed by a destroy or reset command. Values can be true (On) to set the object as destroyable, or false (Off) to set the object as permanent.

  • Type: float
  • Default: true
  • Range: false,true

Immutable (XuNimmutable)
This resource controls whether the object can be modified. Values are true (On) for non­modifiable, or false (Off) for modifiable. Setting this resource to true (On) locks the currents settings for the object and disables any further changes to the object, including resetting this resource.

  • Type: float
  • Default: false
  • Range: false,true

Object Name (XuNname)
The name of the object.

  • Type: string
  • Default:
  • Range: N/A

Object Enabled (XuNobjectEnabled)
This resource enables or disables the legend. This resource can be set to either true (On) to enable the object or false (Off) to disabled it.

  • Type: float
  • Default: true
  • Range: false,true

Include in Saved GSL (XuNsave)
This resource controls whether the object is included in saved GSL. Values are true (On) to include the object in saved GSL or false (Off) to omit the object.

  • Type: float
  • Default: true
  • Range: false,true

User Data (XuNuserData)
A dataset name or pointer which the user can associate with the object. The dataset is for user use and will not be used by Gsharp.

  • Type: string
  • Default: Unset
  • Range: N/A

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