Title
Valid Parents: Viewport
Valid Children: None
Title resource tabs
Title resources
Title Resource Set
Boldness (XuNboldness)
The relative boldness of the text. The value must be in the range of 0.
20. and expresses a percentage of the character height. Vector fonts
are by default represented by one pixel wide vectors on the screen and
by a boldness of 10% of the character height on hardcopy devices. With
polygon fonts, the boldness factor affects the outline of the fonts. By
default the outline has no width. The character has a width but the line
outlining it has no width. By setting the boldness factor, the width of
the line surrounding the character is increased.
- Type: float
- Default: 0
- Range: 0:20
Enabled (XuNbox)
The title text is contained within a box which can be outlined and filled
in with a color. This resource must be turned on to see the effects of
the box resources.
- Type: float
- Default: false
- Range: false,true
Fill Color (XuNboxFillColor)
A color which will be used to fill the box.
- Type: float
- Default: 0
- Range:
Frame Color (XuNboxFrameColor)
A color for the frame around the title box.
- Type: float
- Default: 1
- Range:
Color (XuNcolor)
The color of the title.
- Type: float
- Default: 1
- Range:
Expansion (XuNexpansion)
The width of the character body. To produce widerthannormal characters
set the expansion to greater than 1. Narrower characters are achieved
by setting expansion to less than 1.
- Type: float
- Default: 1
- Range: 0.2:2
Font (XuNfont)
The font for the title text. The default font is determined by the textoption
font resource. Refer to the font table for the UNICLD
fonts.
- Type: string
- Default: Unset
- Range: " simp" ,"carg" ,"cart"
,"cenb" ,"cobo" ,"comp" ,"coub"
,"couo" ,"cour" ,"cyri" ,"dupl"
,"futu" ,"gote" ,"gotg" ,"goti"
,"gree" ,"hebo" ,"helb" ,"helo"
,"helv" ,"ital" ,"matr" ,"psim"
,"scri" ,"simg" ,"sims" ,"smag"
,"smai" ,"smal" ,"swib" ,"swil"
,"swim" ,"tem", "tibi", "tibo",
"tiit", "tiro", "trii", "trip",
"utbi", "utob", "utoi", "utor",
"vsim"
Height (XuNheight)
The height of the title.
- Type: float
- Default: 6
- Range: 0:100
Justification (XuNjustification)
The justification of the title text relative to the viewport. Sets the
horizontal insertion point of text within a bounding box. Possible options:
| Label |
Value |
Description |
| Left |
"left" |
Insertion point is the left edge of the box. |
| Center |
"center" |
Insertion point is the center of the box. |
| Right |
"right" |
Insertion point is the right edge of the box. |
- Type: string
- Default: "center"
- Range: "center" ," left" ," right"
Shadow (XuNshadow)
Controls the visibility of a black text shadow offset down and to the
right.
- Type: float
- Default: false
- Range: false,true
Skewing (XuNskewing)
The skewing angle of the text.The skew angle is measured counterclockwise
from the character base line. The skew angle must be between 10 and 170
degrees. The default value is 90, i.e., no skewing.
- Type: float
- Default: 90
- Range: 10:170
Spacing (XuNspacingMode)
Controls the spacing between characters. Possible options:
| Label |
Value |
Description |
| Kerned |
"kerned" |
The spacing between characters in minimized to produce
typesetlike spacing. |
| Fixed |
"fixed" |
The width of each character is the same. |
| Proportional |
"proportional" |
The width of each character is proportional to the
character body. |
- Type: string
- Default: "kerned"
- Range: "kerned" ," fixed" ," proportional"
Text (XuNtitleText)
A text string displayed as the title of the viewport.
- Type: string
- Default: Unset
- Range: N/A
Base (XuNverticalBase)
The vertical position of the title relative to the viewport. Note that
only the Y coordinate is used. The horizontal position is controlled by
XuNtitleText (Title Text).
- Type: float
- Default: Unset
- Range: Unset
Inherited Resources
Controls Resource Set
Destroyable (XuNdestroyable)
This resource controls whether the object can be destroyed by a destroy
or reset command. Values can be true (On) to set the object as destroyable,
or false (Off) to set the object as permanent.
- Type: float
- Default: true
- Range: false,true
Immutable (XuNimmutable)
This resource controls whether the object can be modified. Values are
true (On) for nonmodifiable, or false (Off) for modifiable. Setting this
resource to true (On) locks the currents settings for the object and disables
any further changes to the object, including resetting this resource.
- Type: float
- Default: false
- Range: false,true
Object Name (XuNname)
The name of the object.
- Type: string
- Default:
- Range: N/A
Object Enabled (XuNobjectEnabled)
This resource enables or disables the legend. This resource can be set
to either true (On) to enable the object or false (Off) to disabled it.
- Type: float
- Default: true
- Range: false,true
Include in Saved GSL (XuNsave)
This resource controls whether the object is included in saved GSL. Values
are true (On) to include the object in saved GSL or false (Off) to omit
the object.
- Type: float
- Default: true
- Range: false,true
User Data (XuNuserData)
A dataset name or pointer which the user can associate with the object.
The dataset is for user use and will not be used by Gsharp.
- Type: string
- Default: Unset
- Range: N/A
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