UIdialog UIfileDialog {
int applyButton;
string applyLabelString;
string+OPort2 filename;
enum typeMask{choices={"directorey","file","any"};};
string typeMask<NEvisible=0>= "file";
string searchPattern;
int confirmFileWrite;
method_inst inst<NEvisible=0,lang="cxx",interruptable=0>="UIfileSBInstance";
method_val update<NEvisible=0,lang="cxx",interruptable=0>="UIfileSBUpdate";
#ifdef MSDOS
method_del delete<NEvisible=0,lang="cxx",interruptable=0>= "UIfileSBDestroy";
#endif
};
UIfileDialog is a UIdialog that lets a user select a file for input or output. A UIfileSB is an older, deprecated no longer used version of UIfileDialog.
A UIdialog is not instantiable.
A UIdialog does not require a parent, but it is best to assign one ( UIapp or UIshell). A UIdialog whose isModal is on and that has no parent stops input from getting to any interface in the same process.
UIdialogs always stack on top of their parent, so that the parent never obscures its child UIdialogs.
A UIdialog cannot be iconified.
events <Not visible in Network Editor>;
shellParent <Not visible in Network Editor>;
canHaveChildren <Not visible in Network Editor> =0(cannot have children)
fontlist <No longer used. Not visible in Network Editor>;
cxxhandle <Internal Object. Not visible in Network Editor>;
handle <Internal Object. Not visible in Network Editor>;;
motif_resources <No longer used. Not visible in Network Editor>;
window_resources <No longer used. Not visible in Network Editor>;
layout <No longer used. Not visible in Network Editor>
Main.Input.Read_Field
v/modules.v
Examples.Applications.UIApp
examples/ui_samp.v
AVS5_Modules.Data_Input.Read_Field
v/ACUmods.v