void GD2d_draw_text
(state, string, vert)
GDstate *state;
char *string;
SHORT2 vert[];
GD2d_draw_text draws a text string. The string is drawn in the view's current font, which you can set with the GDstate_set_font routine.
string is the character string.
vert specifies the x and y coordinates where the string should start.
For details on the parameters, see Common parameters to the GD2d_draw routines .