UIonePoint
Synopsis
pick one point in a rendering window
UIinteractor UIonePoint<NEvisible=1> {
string+read+nowrite+notify runEvent = "Control<Btn1Down>";
omethod+notify_inst+write inst<NEvisible=0,lang="cxx";interruptable=0> = "UIonePointUpdate";
Description
UIonePoint matches a single event in a rendering window, returning the x and y coordinates selected.
Subobjects
String. Sets the event specification that is to be matched to trigger a change in the x and y values of the UIinteractor. The default is "<BtnLDown>" on Windows, and "<Btn1Down>" on Motif.
Integer. Indicates the current state of the runEvent. 0 = the event has not occurred. 1 = the event has occurred. The default is 1.
Example
Main.Viewers.SimpleViewer
v/view.vFile
See Also Related Modules