FAQ: Annotation and Graphing12.1 What do limitsX, limitsY in the AG Viewport object do?How do limits differ from geometry? A viewport acts in many ways like a world object. That is, you may draw graphics directly into the viewport and thus, you need an 'address space' for it. It is a good idea to draw an object such as a title into the viewport since it will then be correctly placed, even if the limits of the world objects change. If, in fact, you have a world with no children, the world will "inherit" the limits from the viewport. That is why the default axes range from -5 to 5, since this is the default limits of the viewport. 12.2 How are number and position of labels computed by the axes objects?For AGX/YAxis, it is based on the number of X values in the data (and the position of the bars for bar graphs). For AGX/YUserAxis, the number and position of the labels is not determined from the data. They are based on world coordinates, not on the data. 12.3 How can I create graphs of discontinuous data?You need to tell the AG kit that certain points contain no data. Then it will create discontinuous graphs. The AG kit uses the value MAX_FLOAT to identify a NULL value so you need to follow the steps below.
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